The dispatch function returned by useReducer lets you update the state to a different value and trigger a re-render.
We need to pass the action as the only argument to the dispatch function.
dispatch functions do not have a return value.
If you have a component using useReducer to manage a counter, how would you trigger an increment using the dispatch function?
What does React do when you call dispatch with an action that isn’t handled in your reducer’s switch statement?
How would you include additional data, like a payload, when dispatching an action?
You added a new action type to your reducer but the UI isn’t updating. Walk me through how you’d debug the dispatch flow.
Why might dispatching several actions sequentially inside one click handler not produce the state you expect?
If you need to fetch data before updating state, how would you structure the async call and subsequent dispatches?
In a large form with many fields, you consider switching from many useState calls to a single useReducer. What trade‑offs does the dispatch function introduce for performance and code clarity?
How would you create a reusable reducer and a typed dispatch wrapper that can be shared across multiple components?
When you combine useReducer with React Context for global state, what pitfalls can arise with the dispatch function and how would you avoid them?
Your team is migrating a legacy class component that uses setState to a functional component using useReducer for complex state. What architectural considerations guide how you expose the dispatch function to other modules?
If several micro‑frontends need to coordinate state updates, would you rely on a shared dispatch from useReducer or choose another pattern? Explain your reasoning.
How would you version and evolve the shape of actions and reducer logic in a long‑lived codebase without breaking existing dispatch calls?