Dijkstra vs A*
Dijkstra uses only the known cost from the source, while A* adds a heuristic estimate of the remaining cost to the target. A* prioritizes nodes using f(n)=g(n)+h(n). With an admissible heuristic that never overestimates the remaining cost, A* can find an optimal path while often exploring substantially fewer nodes than Dijkstra.
Dijkstra is effectively A* with h(n)=0.
A* requires a useful heuristic for its performance advantage.
An admissible heuristic preserves optimality under standard conditions.
A* is widely used in pathfinding and navigation.
Dijkstra is preferable when there is no meaningful target-directed heuristic.
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